


The haunted forest contains numerous free folk villages and settlements, such as Whitetree, Craster's Keep, and perhaps Ruddy Hall. The woods are thinner near the Shivering Sea], with more flatlands, rolling hills, and salt marshes than in the west. Unlike in the Seven Kingdoms, there are no ferries or bridges across the lakes and rivers beyond the Wall. Major rivers in the haunted forest include the Milkwater and the Antler River,, and the wood also contains streams, brooks, deep lakes, flint ridges, and hills. Few rangers have traveled further than fifty leagues into the haunted forest, however. "Ranger's roads" are game trails and streambeds used by the rangers of the Watch to traverse the silent wood. The haunted forest is the only known location where one can find more than two or three weirwoods in a single place. Types of trees in the forest include ash, broadleaf, chestnut, fir, ironwood, oak, sentinel, soldier pine, and weirwood. įrom atop the Wall, the haunted forest appears as a vast green expanse when not covered in snow. As the number of black brothers has diminished over the centuries, however, the treeline has crept closer to the Wall, aside from the inhabited forts of Castle Black, the Shadow Tower, and Eastwatch-by-the-Sea. The wood is named the haunted forest by the brothers of the Night's Watch, who traditionally have cut all trees within half a mile of the Wall. The haunted forest, by Juan Carlos Barquet © Fantasy Flight Games
